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Colonists can still join later, of course. Starting a game with a landed ship prevents new pawns from being created at game start. Hull tiles automatically create roofs for themselves, which may cause compatibility issues with roofing mods.
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Placing a wall, nutrient paste dispenser, or any other building which counts as a solid wall will prevent placement of hull tiles in that area. Hull tiles can only be placed in a room fully bordered by ship parts. Cryptosleep caskets can be built inside a fully sealed hull at reduced cost. Any building or item placed atop a hull tile is saved with the ship – letting the colonists bring their favorite art, their workshop, and all the supplies the next colony might need. The Save Our Ship Mod also includes new ship parts which allow constructing a proper interior. You can then start a new game using this ship to continue your colonists’ stories on another world! Research, player faction data, and pawn relationships are all carried over. With the Save Our Ship Mod any ship you launch is saved to a file.
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Please, ensure you have it installed and on a higher position in the mods list. Library required!This mod requires the HugsLib Library in order to work.
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